Sunday, December 28, 2008
fancy people!
Posted by Courtney Brooke Vaughan at 10:51 PM 5 comments
Labels: character design, Walt Disney World
Saturday, December 27, 2008
home again home again jiggity jig!
Hello and Merry Christmas! I'm back home from Orlando and I've been hanging out with my family. Got to see my mom and dad and grandparents and little bro! Santa came and brought me a new Intuos 6x8 Wacom, so I've been playing with that! I started practicing with Corel Painter with a photo reference of some little Chip and Dale statues from Walt Disney World..
I decided to set some rules for the Wacom and myself. If I'm drawing from reference, No color picking! No tracing, too. I don't want to cheat myself out of learning this stuff! With the Chip and Dale drawing, I'm already seeing some things that need to be worked on. Obviously, proportions are an issue, and I've got to figure out how to make things look like there is depth. I mostly used the smudge tool, 2b pencil, and wet oily brush.
Posted by Courtney Brooke Vaughan at 5:26 PM 0 comments
Labels: Walt Disney World
Sunday, December 21, 2008
Keep your britches on!
Posted by Courtney Brooke Vaughan at 12:41 AM 0 comments
Labels: Walt Disney World
Saturday, December 20, 2008
Posted by Courtney Brooke Vaughan at 11:21 PM 0 comments
Labels: character design, life drawing, Walt Disney World
Posted by Courtney Brooke Vaughan at 10:49 PM 2 comments
Labels: character design, life drawing, Walt Disney World
If Animation doesn't work out as a career choice....
Posted by Courtney Brooke Vaughan at 10:15 PM 0 comments
Labels: Walt Disney World
Thursday, December 11, 2008
MGM/ Hollywood Studios
I went to MGM/Hollywood studios to draw and at 3:00 the Pixar Parade came by. It was very entertaining, with acrobatics and characters from (almost) every Pixar film (I didn't see Wall-E or any characters from UP).
And then--! I met the Bolt characters!
And then, one of them saw my sketchbook and took it right out of my hands to look at it! No joke, they looked through it for at least like eight minutes. When they saw animation notes, Bolt started jumping and pointed to himself, asking if I had animated him. I told him no, that I was still in school, but that I would love to work for Disney some day and they started making kissy noises. It was truly awkward.
Posted by Courtney Brooke Vaughan at 8:19 PM 2 comments
Labels: Walt Disney World
Wednesday, December 10, 2008
Disney World Christmastime
[I do love a Christmassy-Castle background-character-meet-and-greet]
[This man had a small girl growing out of his shoulders. Cool!]
More soon.
Posted by Courtney Brooke Vaughan at 9:49 PM 0 comments
Labels: Walt Disney World
Rather old Show...
The guitar playing barista! Someone remind me what his name is.. He was a super cool fella.
Posted by Courtney Brooke Vaughan at 9:28 PM 4 comments
Labels: Friday Arts Project, galleries and shows
Tuesday, December 9, 2008
My-a Room numero uno
**update** imbedded with Vimeo instead of Youtube. Better Quality
Maya created Studio by CourtneyBrookeVaughan
I finally uploaded the room I made in Maya last quarter at SCAD. There are lots of things that bother me about it now. I'm ready to learn more. Feed me, feed me!
Posted by Courtney Brooke Vaughan at 8:47 PM 7 comments
Truth realized again
and I'll never know it all...
but that doesn't mean it's not worth putting everything into.
Give me eyes to see,
ears to hear,
and a heart to understand.
Posted by Courtney Brooke Vaughan at 4:23 AM 0 comments
Saturday, December 6, 2008
A Small Tour
Posted by Courtney Brooke Vaughan at 4:40 PM 1 comments
Labels: Walt Disney World
Thursday, December 4, 2008
Character sketches from Disney Resorts
Since I've been back in Orlando, I've been more intentional about drawing daily. I've been here for 3 weeks and usually I can get in a solid 4-5 hours of drawing every day. Other than that, I've been reading tons and catching up on movies that I missed out on along the way. It's been a very super great winter break from school, but I'm excited to get back to SCAD.
Posted by Courtney Brooke Vaughan at 3:14 PM 1 comments
Labels: character design, Walt Disney World
Tuesday, December 2, 2008
Storyboarding Processes in Studio Two Six Five
Posted by Courtney Brooke Vaughan at 7:13 PM 3 comments
Labels: SCAD, storytelling